4-H in Schools STEM Curriculum
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4-H understands that all youth need to acquire 21st-century literacy…the ability to read, write, and compute with competence; think analytically; adapt to change; work in teams; and use technology. Learning 21st-century skills, enhancing the standard course of study, and providing opportunities for youth to grow personally and further connect to their communities are just some of the benefits 4-H offers schools.
These curriculum kits are available for checkout from the Guilford County 4-H Office. They are free to use, however, we ask that you replace any consumables (i.e., paper, cotton balls, etc.) and keep them for a maximum of 2 weeks. There is a $20 late fee and you will be charged for any consumables that are not replaced.
For more details on each kit, click the title.
Bug Out – (2nd Grade) The goal is to increase understanding and appreciation of insects, reduce fear of insects, and increase understanding of the different life cycles through the study of insects via fun hands-on learning situations.
Meets 2nd Grade Essential Standard 2.L.1.1., 2.L.1.2. Understand animal life cycles.
Soil Solutions – (3rd Grade) Designed to teach students about plants and soils in a fun, interactive way. The lessons draw from current research and knowledge from NC State’s crops, horticulture and soil sciences department. Lessons include: Seed Germination, Pollination Partners, Salad Bowl Experiment, Soil Properties, Soil Water Potential, and Composting.
Meets 3rd Grade Essential Standard 3.L.2.1., 3.L.2.2. , 3.L.2.3., 3.L.2.4. Understand How Plants Survive in their Environments.
Magic of Electricity – (4th Grade) Electricity is everywhere this curriculum allows students to wonder why just some of the lights go out, why certain things insulate us from electricity better than others, or the effect that magnetism has on various substances. Activities include how to build a flashlight, build and test a compass, build an electromagnet and electric motor.
Meets 4th Grade Essential Standard 4.P.3.1., 4.P.3.2. Energy: Conservation and Transfer.
Vermicomposting –(5th grade) Offers fifth-grade students an opportunity to explore a micro-community containing producers, consumers, and decomposers (as all communities do).
Meets 5th Grade Essential Standard 1 5.L.2.1., 5.L.2.2. Ecosystems.
Energy Transformation – (6th Grade) Designed to teach students about energy sources and heat transfer, historical aspects of energy sources, and energy’s economic and environmental implications for the future.
Meets 6th Grade Essential Standard6.P.3, 6.P.3.1, 6.P.3.2, & 6.P.3.3 Energy Conservation and Transfer.
Power Of Wind – (7th Grade) Designed to teach students how to think like an engineer, innovative design and concepts of engineering, the relevance of math to the energy we use, and community influence.
Meets 7th Grade Essential Standard 7.P.2, 7.P.2.1, 7.P.2.2, 7.P.2.3, & 7.P.2.4 Energy Conservation and Transfer.
Junk Drawer Robotics (3rd Grade and Up) – The activities in Junk Drawer Robotics encourage youth to use the processes and approaches of science; the planning and conceptual design of engineering; and the application of technology while building a robotic arm that really moves!